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She wears an old-timey bell-like dress that very much takes inspiration from the late 20s and 30s design. She then must rely on her Argus system for most of her senses. The most prominent feature of Peacock is her striking eyes, or lack thereof, as slave traders had taken her sight. Few reversals and lacking powerful normals make Peacock a character one has to plan for and against well before entering the stage. Unfortunately, once danger finds her, she has to take it on the chin. Her evasive power, thanks to her double jump and cancellable airdash also helps to keep her away from danger. Projectile zoning is the name of the game for Peacock, as she can seamlessly flow from many of her moves to put opponents at a major disadvantage. Her reliance on violence is more so a reflection of her traumatic upbringing and line of work than a natural tendency of hers. She can often be combative and aggressive toward others, especially if they get in her way to complete an objective.Įven with her harsh temper, she still has a sense of camaraderie with her fellow Anti-Skullgirl Labs members, often seeing them as family and protecting them from harm whenever possible. Often cheerful, Peacock seeks out adventure out of a need to entertain herself. There she endured various modifications to her body, adding the Argus System and Avery Unit to her body. Patricia would take on the name Peacock on her own and eventually joined the Anti-Skullgirl Labs. She, along with Marie, would eventually escape them. They were eventually captured by slave traders, Patricia would be mutilated, eyes gauged out and mained, for fighting back against her captors. god.Patricia Watson, as she was originally named, grew up in an orphanage alongside her lifelong friend Marie.
#Peacock from skullgirls thumbsup how to
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there'll probably be more later, and thanks to all in advance for putting up with me ! i just realized i had a lot fewer questions than initially thought.for making a silver fighter into a gold, do the sacrificed fighters have to be the /exact/ same? for instance, to make gray matter gold, would four cerebellas do, or would it have to be four gray matter ceres?.ai manages to trip me before i can make a move, and then i'm dead™. what are good ways to score combos for cere, fila and painwheel? those are the current three that keep my team afloat, but for some of the harder fights, it's getting hard to land a blow.i'm stuck on ascent of a woman already, and i just. i'm really, really regretting this now, as she was the main firepower for my team. how do i level up a silver fighter (or any, for that matter) quickly? i did the 10+1 cerebella summon today, and in my excitement had my previously 1.2k understudy become a silver.i'm slowly learning stuff, blah blah, and i've got some questions! i've read through as many guides as possible, but here goes. I'm one of the eight playable characters of the fighting game, Skullgirls. Try using all the tricks you have to shot down the health bar of. For that reason, she has a really poor defense and great attack stats. Most of yours Special Moves and Blockbusters incentive you to play from a range poking down your opponent. but that's not important so Anyway) and i'm pretty bad at. Hey-oh, I'm Patricia, but call me Peacock. Introducing Peacock: Peacock is like a marksman. I'm pretty brand new to skullgirls as a whole (with the mobile ver being my first experience at all, though i intend to get the steam one soon.
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